SET_MANUAL_SHUTDOWN_LOADING_SCREEN_NUI(BOOL manualShutdown)
SET_MAP_NAME(char* mapName)
SET_MINIMAP_TYPE(int type)
SET_NETWORK_WALK_MODE(bool enabled)
SET_NUI_FOCUS(BOOL hasFocus, BOOL hasCursor)
SET_NUI_FOCUS_KEEP_INPUT(BOOL keepInput)
SET_PLAYER_CULLING_RADIUS(char* playerSrc, float radius)
SET_PLAYER_ROUTING_BUCKET(char* playerSrc, int bucket)
SET_PLAYER_TALKING_OVERRIDE(Player player, BOOL state)
SET_RESOURCE_KVP(char* key, char* value)
SET_RESOURCE_KVP_FLOAT(char* key, float value)
SET_RESOURCE_KVP_FLOAT_NO_SYNC(char* key, float value)
SET_RESOURCE_KVP_INT(char* key, int value)
SET_RESOURCE_KVP_INT_NO_SYNC(char* key, int value)
SET_RESOURCE_KVP_NO_SYNC(char* key, char* value)
SET_RICH_PRESENCE(char* presenceState)
SET_ROUTING_BUCKET_ENTITY_LOCKDOWN_MODE(int bucketId, char* mode)
SET_ROUTING_BUCKET_POPULATION_ENABLED(int bucketId, BOOL mode)
SET_SNAKEOIL_FOR_ENTRY(char* name, char* path, char* data)
SET_STATE_BAG_VALUE(char* bagName, char* keyName, char* valueData, int valueLength, BOOL replicated)
SET_TEXT_CHAT_ENABLED(BOOL enabled)
SET_TEXT_FONT_FOR_CURRENT_COMMAND(int fontId)
SET_TEXT_JUSTIFICATION(int justifyType)
SET_TEXT_WRAP(float start, float end)
SET_TIMECYCLE_MODIFIER_VAR(char* modifierName, char* varName, float value1, float value2)
SET_VISUAL_SETTING_FLOAT(char* name, float value)
SET_WEATHER_OWNED_BY_NETWORK(BOOL network)
SHUTDOWN_LOADING_SCREEN_NUI
START_FIND_EXTERNAL_KVP(char* resourceName, char* prefix)
START_FIND_KVP(char* prefix)
START_RESOURCE(char* resourceName)
STOP_RESOURCE(char* resourceName)
TEMP_BAN_PLAYER(char* playerSrc, char* reason)
TRIGGER_CLIENT_EVENT_INTERNAL(char* eventName, char* eventTarget, char* eventPayload, int payloadLength)
TRIGGER_EVENT_INTERNAL(char* eventName, char* eventPayload, int payloadLength)