Namespace: CFXAPI set: clientGame: rdr3
SET_DRAW_ORIGIN
// SetDrawOrigin
void SET_DRAW_ORIGIN(float x, float y, float z, BOOL is2d);
Sets the on-screen drawing origin for draw-functions in world coordinates.
The effect can be reset by calling CLEAR_DRAW_ORIGIN
and is limited to 32 different origins each frame.