Namespace: CFXAPI set: clientGame: rdr3
BREAK_OFF_VEHICLE_WHEEL
// BreakOffVehicleWheel
void BREAK_OFF_VEHICLE_WHEEL(Vehicle vehicle, int wheelIndex, BOOL leaveDebrisTrail, BOOL deleteWheel, BOOL unknownFlag, BOOL putOnFire);
Parameters:- vehicle:
The vehicle handle.
- wheelIndex:
The wheel index.
- leaveDebrisTrail:
Start "veh_debris_trail" ptfx.
- deleteWheel:
True to delete wheel, otherwise detach.
- unknownFlag:
Unknown flag.
- putOnFire:
Set wheel on fire once detached.
Break off vehicle wheel by index. The leaveDebrisTrail
flag requires putOnFire
to be true.
WARNING! Natives in the CFX namespace are taken from FiveM. Most of the client-side or server-side game state related natives are NOT AVAILABLE in RedM!
Examples:
local vehicle = GetVehiclePedIsIn(PlayerPedId())
if DoesEntityExist(vehicle) then
for i = 0, 3 do
BreakOffVehicleWheel(vehicle, i, true, false, true, false)
end
end