SET_PED_CAN_ARM_IK(Ped ped, BOOL toggle)
SET_PED_CAN_BE_INCAPACITATED(Ped ped, BOOL toggle)
SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(Ped ped, int state)
_SET_PED_CAN_BE_LASSOED(Ped ped, BOOL toggle)
SET_PED_CAN_BE_TARGETTED(Ped ped, BOOL toggle)
SET_PED_CAN_BE_TARGETTED_BY_PLAYER(Ped ped, Player player, BOOL toggle)
SET_PED_CAN_BE_TARGETTED_BY_TEAM(Ped ped, int team, BOOL toggle)
SET_PED_CAN_HEAD_IK(Ped ped, BOOL toggle)
SET_PED_CAN_LEG_IK(Ped ped, BOOL toggle)
SET_PED_CAN_PLAY_AMBIENT_ANIMS(Ped ped, BOOL toggle)
SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS(Ped ped, BOOL toggle)
SET_PED_CAN_PLAY_GESTURE_ANIMS(Ped ped, Any p1, Any p2)
SET_PED_CAN_RAGDOLL(Ped ped, BOOL toggle)
SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT(Ped ped, BOOL toggle)
SET_PED_CAN_TELEPORT_TO_GROUP_LEADER(Ped pedHandle, int groupId, BOOL toggle)
SET_PED_CAN_TORSO_IK(Ped ped, BOOL toggle)
SET_PED_CAN_TORSO_REACT_IK(Ped ped, BOOL toggle)
SET_PED_CAN_TORSO_VEHICLE_IK(Ped ped, BOOL toggle)
_SET_PED_CAN_UNK_BODYPART_IK(Ped ped, BOOL toggle)
SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT(Ped ped, BOOL toggle)
SET_PED_CAPSULE(Ped ped, float value)
SET_PED_CLOTH_PIN_FRAMES(Ped ped, BOOL p1)
SET_PED_COMBAT_ABILITY(Ped ped, int abilityLevel)
_SET_PED_COMBAT_ATTRIBUTE_HASH(Ped ped, Hash p1)
SET_PED_COMBAT_ATTRIBUTES(Ped ped, int attributeIndex, BOOL enabled)
_SET_PED_COMBAT_BEHAVIOUR(Ped ped, Hash behaviour)
SET_PED_COMBAT_MOVEMENT(Ped ped, int combatMovement)
SET_PED_COMBAT_RANGE(Ped ped, int range)
_SET_PED_COMBAT_STYLE(Ped ped, Hash combatStyleHash, int p2, float duration)
_SET_PED_COMBAT_STYLE_MOD(Ped ped, Hash combatStyleModHash, float duration)
SET_PED_CONFIG_FLAG(Ped ped, int flagId, BOOL value)
_SET_PED_CROUCH_MOVEMENT(Ped ped, BOOL state, int p2, BOOL immediately)
_SET_PED_CULL_RANGE(Ped ped, float p1, float p2)
_SET_PED_DAMAGE_CLEANLINESS(Ped ped, int damageCleanliness)
_SET_PED_DAMAGED(Ped ped, BOOL damaged)