Namespace: CFXAPI set: clientGame: rdr3
CREATE_TIMECYCLE_MODIFIER
// CreateTimecycleModifier
int CREATE_TIMECYCLE_MODIFIER(char* modifierName);
Returns: The created timecycle modifier index, or -1 if failed.
Create a clean timecycle modifier. See SET_TIMECYCLE_MODIFIER_VAR
to add variables.
Examples:
local modifierName = "my_awesome_timecycle"
local createdIndex = CreateTimecycleModifier(modifierName)
if createdIndex ~= -1 then
SetTimecycleModifier(modifierName)
end